![]() ![]() ![]() NOTE: You might have to press Ctrl + Z multiple times If you have moved your monkey head and want to get it back to the center, Press Ctrl + Z to undo. Left-click and hold on each one of these arrows to move your monkey head.Ĭlick in the center of the monkey head (where the white circle is) to freely move your object. Three arrows will then appear on your monkey head. On the left side of your screen, you will see several options. NOTE: To see the effects on the model, press "Z" and click on "Material Preview" from the pie menu.Ĭhallenge: Come up with something unique by playing with the other material settings Step 4 - Moving Your Monkey HeadĮnsure your monkey head is selected by left-clicking on it. From those tabs, select " Material Properties", then select " New" in the menu.Ĭlick on " Base Colour" and select a colour you will like your monkey head to be. You will see a set of property tabs on the right side. ![]() Step 3 - Add a Material and Color Your Monkey Head Right-click on Monkey and click " Shade Smooth". Next, press "Shift + A" to get a drop down menu. We wont be using those in this part of the tutorial, so try deleting them yourself. The other two objects you see are the "Camera" and "Light". You can also delete the cube by pressing "X" and clicking delete. The 3D Viewport is where you will be 90% of the time while working on your projectsįirst, delete the cube by left-clicking on the cube and pressing the "Delete" key. After clicking, you will be on the "3D viewport" with the default cube Step 1 - Click "General" on the Blender Splash Screen and Delete Default CubeĪfter opening Blender, click "General" on the Blender splash screen. This documentation is intended as a text guide to accompany the first video in the 'Getting Started' set of videos. ![]()
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